In this blog post, I will share how I designed and visualized the Star Donut, which won the first place with the public vote in the first Challenge held exclusively for Champions in the SOLIDWORKS Champions Community.
I started to create the concept design with the idea that every champion is a Star and every Champion deserves to eat a special Donut for Champions.
To design a star-shaped donut, I used the xShape and xDesign applications in the 3D Sculptor and 3D Creator roles.
While making the bottom base part, I used the Torus command in xShape. Using a reference star image, I tried to give the star shape by pulling and tugging the Torus.
With the Split body command, I divided the top base part of the bottom base part, which would form the second main part.
I created the top base part as a separate assembly component by linking to the split feauture here.
This model will come between the top base and bottom base and act as a filler. After hiding the Top Base Component, I selected the Insert New Component command on the Assembly tab and confirmed the command by naming it Filling.
I will add a new feature inside the component opened in edit mode. After selecting the Offset command from the Surface Tab, I select the top surface of the Bottom Base component. My goal here is to create a surface with zero thickness.
I give thickness to the fill with the Thickness command and scale it in the X direction to make it look like it’s overflow out like in real life.
After selecting the Top Base model to create the chocolate sauce, I activate Edit Assembly mode. I used the Spline command to create the outline of the chocolate sauce. After projecting this drawing onto the surface with the Splite Face command, I exit edit mode.
Then, on the Assembly tab, I selected the Insert New Component command and create a new component called Chocolate.
I selected the divided surfaces of the chocolate sauce I created a step before and give them thickness with the Thickness command.
While designing the SOLIDWORKS Badge, I took the picture of my badge as a reference. I designed the logos and Champion text on the badge with 2D Submodels in xShape.
After selecting the Top Base model to create the whipped cream text, I activate Edit Assembly mode. I used the Text command to create the whipped cream text. After projecting this Texts onto the surface with the Splite Face command, I exit edit mode.
Then, on the Assembly tab, I selected the Insert New Component command and create a new component called Whipped cream.
I selected the divided surfaces of the Whipped cream texts I created a step before and give them thickness with the Thickness command.
After making the necessary coloring and positioning adjustments, I get the shape in the picture.
I have hidden all components except the Bottom Base component. Then, on the Assembly tab, I selected the Insert New Component command and create a new component called Star Donut Mold.
To establish thickness, I employed the Thickness command, selecting the surfaces of the Bottom Base, as illustrated in the accompanying picture.
I opened the Star Donut Mold component in a separate window. I selected the Export command and choose the STL file format from the file formats in the window that opens. After setting the Resolution to Fine in the Resulation section, I export the model.
I designed filling material for the inside of my Star Donut Model. In addition, I designed the brand names Dassault Systèmes (DS), SOLIDWORKS (SW) and 3DEXCITE as if they would be written using whipped cream. Therefore, when choosing the scene, Ie paid attention to an environment where whipped cream was used. From this point of view, I decided to use two different high-resolution background images related to each other.
For the visualization process in the challenge, it was requested to use the xStudio application in the 3D Render Role.
xStudio is Cloud Rendering application that allows you to obtain Render Images on the cloud without the need for any high computer hardware.
After bringing the model to xStudio, I wanted to create a scene that would fit my concept. For this, I used the Create Ambiance command in xStudio and created my scene.
Following the creation of my scene, I proceeded to adjust the colors. I sourced the HSV code for the “chocolate color” online and applied it in xStudio to achieve the desired hue. By experimenting with both lighter and darker tones of this color in the Live Preview Rendering mode, I successfully attained the desired result.
When I made the revisions I deemed necessary in my 3D model, I used the Reload From Database command in xStudio to change these changes in xStudio.
After the necessary editing and changes, it was time to get the rendered image of my image. For this, after selecting the Export command in xStudio, I set the necessary quality and resolution settings as in the bellow picture and sent my image to Render. I repeated this process for my other scene.
You can examine the rendered images below.
In this image, I highlighted the step of creating the Dassault Systèmes (DS), SOLIDWORKS (SW) and 3DEXCITE logos written on the model with the whipped cream bag.
In this image, I emphasized the step of creating the whipped cream between the bottom base and the top base.
xStudio supports glb and glTF formats as output formats. With these formats I can move the model to the AR environment.
After selecting the Export command in xStudio, I selected a location in the 3DDrive as in the picture below and exported my model in glb format.
I transferred my design to the augmented reality (AR) environment by utilizing the glb file stored on the 3D Drive. Employing the Model Viewer Editor, I seamlessly integrated it into the AR setting. I plan to provide a comprehensive explanation of this process in a forthcoming blog post.
Furthermore, I’ve included the model below, once again utilizing the glb format.
By scanning the QR code below or clicking on the image, you can view the Star Donut Model I Designed Specially for Champions in 3D in any environment you want. (You may need to shrink the model to fit the environment).
I sliced the mold model with a slicing software and produced the mold in a 3D printer. (Note: For models that will come into contact with food, use materials approved for use with food)
I got help from my mother to make the donuts. After my mother made the dough for the donuts, I obtained star-shaped donuts using the mold.
In the last step we created the Donut as shown side.
You can click on the link below to review the interview I gave to 3DEXCITE as a result of the contest.
Meet Ridvan Polat: SOLIDWORKS Champion is Making Donuts!
See you in the design, visualization, AR and making process of a different challenge